Aestra

🧾 Aestra — Licensing Information

Aestra is licensed under the Aestra Studios Source-Available License (ASSAL) v1.1.

This document provides an overview of the licensing terms and rights. For the complete legal text, see LICENSE.


📋 Overview

Aestra uses a source-available license, which means:

This model allows developers and musicians to see exactly how Aestra works while protecting the intellectual property of Aestra Studios.


✅ What You CAN Do (Permitted Actions)

1. View and Study the Code

You are free to:

Use Case: Students, researchers, and developers can study professional DAW architecture.

2. Report Bugs and Security Issues

You are encouraged to:

Use Case: Help improve Aestra’s quality and security.

3. Suggest Features and Improvements

You can:

Use Case: Shape the future direction of Aestra.

4. Submit Pull Requests

You may contribute code by:

Important: By submitting a pull request, you grant all rights to Aestra Studios. See Contributor License Agreement below.


❌ What You CANNOT Do (Restrictions)

1. Use the Software Without Permission

You may NOT:

Exception: Aestra Studios may grant usage rights in the future through a commercial license.

2. Create Derivative Works

You may NOT:

Why? This protects Aestra’s competitive advantage and intellectual property.

3. Redistribute or Sublicense

You may NOT:

4. Remove or Alter Proprietary Notices

You may NOT:

All source files must retain:

// © 2026 Aestra Studios – All Rights Reserved. Licensed for personal & educational use only.

🏷️ SPDX License Identifier

Aestra uses the following SPDX identifier:

SPDX-License-Identifier: ASSAL

This identifier should be included in:

Example Usage:

// © 2026 Aestra Studios – All Rights Reserved. Licensed for personal & educational use only.
// SPDX-License-Identifier: ASSAL

#pragma once
#include "AestraCore.h"
// ... rest of file

🤝 Contributor License Agreement

By contributing to Aestra (via pull requests, issues, or other means), you agree to the following terms:

1. Grant of Rights

You grant Dylan Makori / Aestra Studios:

2. Waiver of Ownership

You agree that:

3. Representation and Warranty

You represent that:

4. No Compensation

You understand that:


📖 License Philosophy

Why Source-Available Instead of Open-Source?

We chose a source-available model for several reasons:

1. Sustainability

2. Quality Control

3. Transparency

4. Protection

Source-available ≠ Open-source, but we believe this model offers the best balance of transparency and sustainability.


💼 Future Commercial Licensing

Aestra is currently in development. Upon official release, we plan to offer:

Planned License Tiers

Pricing and availability will be announced upon official release.

To express interest in early access or commercial licensing, contact: makoridylan@gmail.com


🎓 Educational Use

We are committed to supporting education and learning:

For Students

For Educators

Educational licensing may be available in the future for verified students and institutions.


📚 Full License Reference

For a comprehensive breakdown of the license terms, including:

See docs/about/license-reference.md for the complete license reference guide.


Copyright © 2026 Dylan Makori / Aestra Studios. All rights reserved.

Trademarks

Jurisdiction

This license is governed by the laws of the Republic of Kenya, without regard to its conflict of law provisions.

Termination

Any unauthorized use of this software will result in:


📧 Contact & Inquiries

For Licensing Questions

For Technical Questions

For Partnership Opportunities


🔗 Additional Resources


**Thank you for respecting Aestra's license.** 🙏 We believe in building sustainable, transparent software that serves musicians worldwide. *Copyright © 2026 Dylan Makori / Aestra Studios* *Licensed under ASSAL v1.1*